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Quake

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Quake is a 1996 first-person shooter video game developed by id Software, built on a fully three-dimensional polygonal game engine that replaced the two-dimensional map with height-limited pseudo-three-dimensional rendering used in the studio's earlier Doom. The game's engine supported true room-over-room architecture and real-time three-dimensional lighting, and its online multiplayer deathmatch mode, played over the early internet rather than only local networks, helped establish competitive online first-person shooter play as a lasting form of organized gaming. Quake is widely regarded as a foundational title in the technical development of three-dimensional game engines and in the growth of online multiplayer gaming culture.

Facts
Release Year
1996 1
Connections

Created By

John Romero, Figures
Source Quake (video game) (Wikipedia)

In Medium

Sources
1. Encyclopedia Britannica
Encyclopaedia Britannica, Inc.Britannica, Quake (electronic game), lead answer paragraph
Quote, Britannica, Quake (electronic game), lead answer paragraph
Quake is a groundbreaking first-person shooter (FPS) electronic game released in 1996 by id Software.
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Quake (video game) (Wikipedia)
Created By: John Romero, Infobox: designer
Quote, Created By: John Romero, Infobox: designer
John Romero
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