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Maxis

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Maxis is an American video game developer and a division of Electronic Arts. Will Wright and Jeff Braun founded the studio in 1987, and Electronic Arts acquired it in 1997. It is best known for simulation games, a genre in which the player builds and manages a system rather than defeating an opponent. Its best known series are SimCity, The Sims and Spore, which between them made the studio one of the most recognisable names in computer game design and brought simulation games to a very wide audience beyond the traditional player base of action and adventure titles. The studio's role in the medium is as a developer of open-ended games that reward experiment and play over a fixed story, and its titles are widely discussed in game studies for that reason.

Facts
Founding Year
1987 1
Organization Kind
Video Game Developer 1
Classification
Status
Active 1
Connections

In Medium

Source Maxis (Wikipedia)
In the Other Atlases

Owned By

Also in Business Atlas: the company that owns this subject.

Source Maxis (Wikipedia)Infobox: parent
Quote, Infobox: parent
Electronic Arts (1997-present)

Located In

Also in Geography Atlas: where this subject is located.

Source Maxis (Wikipedia)Infobox: hq_location_country
Quote, Infobox: hq_location_country
US
Sources
1. Maxis (Wikipedia)
  • Lead
    The studio was founded in 1987 by Will Wright and Jeff Braun
  • Lead, kind
    Maxis is an American video game developer and a division of Electronic Arts (EA)
  • Lead, current status
    Maxis is an American video game developer and a division of Electronic Arts (EA)
  • In Medium: Video Games, Lead, medium
    Maxis is best known for its simulation games, including The Sims, Spore, and SimCity.
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