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Livestreaming

Digital and Interactive Media

Livestreaming is the medium of broadcasting video or audio over the internet in real time, so that an audience watches or listens at the same moment the content is created rather than at a time of its own choosing. This immediacy sets it apart from on-demand video, and it typically carries some channel for the audience to respond as the broadcast happens, such as a chat window or comment stream, so that the person broadcasting, often called a streamer, and the audience share something closer to a live conversation than a one-way transmission. Livestreaming grew out of early internet webcasting in the 1990s and became a mainstream medium after the launch of platforms built around it, most notably Twitch, which began as a video-game-focused streaming service, and the later opening of live broadcasting to ordinary users on YouTube and other social media platforms. It is now used well beyond gaming, carrying live sports, concerts, award shows, personal broadcasts, and live shopping, and major sports leagues and other rights holders have increasingly struck broadcasting agreements with streaming platforms rather than only traditional television networks.

Facts
Origin Year
2007 1
Justin.tv, created by Justin Kan, Emmett Shear, Michael Seibel and Kyle Vogt in 2007 to let anyone broadcast video online, began continuous 24 hour live streaming when Kan started wearing a camera at midnight on March 19, 2007; the company was based in San Francisco, California.
Origin
Justin.tv, created by Justin Kan, Emmett Shear, Michael Seibel and Kyle Vogt in 2007 to let anyone broadcast video online, began continuous 24 hour lifecasting when Kan started wearing a camera at midnight on March 19, 2007. 1
Place of Origin
San Francisco, California, United States 1
Primary Format
Livestreaming is the streaming of video or audio in real time or near real time. 1
Typical Distribution
Livestreaming is shared through internet websites and applications and watched using a web browser or app, on platforms such as Twitch, YouTube, Facebook Live and Kick. 1
Sources
1. Wikipedia
Wikimedia Foundation
  • Justin.tv, History section
    Kan decided he would wear the camera 24/7, and he began streaming continuous live video and audio at midnight March 19, 2007.
  • Livestreaming, platforms section
    Live media can be shared through any Internet website or application; thus, when people browse a specific website, they may find live media streams relevant to them.
View the Source
Justin.tv (Wikipedia)
  • Justin.tv, Company section
    The company was an Internet startup based in San Francisco, California, with seed funding from Paul Graham of seed capital firm Y Combinator
  • Justin.tv, lead section, founders
    Justin.tv was a website created by Justin Kan, Emmett Shear, Michael Seibel, and Kyle Vogt in 2007 to allow anyone to broadcast video online.
View the Source
Live streaming (Wikipedia)
Livestreaming, lead section
Quote, Livestreaming, lead section
Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time.
View the Source
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