Animal Crossing is a 2001 social simulation video game developed by Nintendo, released first in Japan on the Nintendo 64 and the following year in North America on the GameCube, in which the player moves into a village of anthropomorphic animal residents and gradually pays off a mortgage on their new home by collecting, growing and selling goods, fishing and interacting with neighbors. The game runs continuously in real time using the console's internal clock, so its world changes with the actual time of day and season regardless of whether the player is present, an unusually low pressure, open ended structure at odds with most games of its era. It is regarded as one of the earliest and most influential examples of the casual game genre, drawing many players who did not otherwise consider themselves video game enthusiasts, and it was inducted into the World Video Game Hall of Fame in 2021.
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Source Animal Crossing (video game), Wikipedia
In Medium
Source Animal Crossing (video game), Wikipedia
In the Other Atlases
- Also in Geography Atlas: Japan, originated there.
Sources
1. Animal Crossing (video game), Wikipedia
Lead section, release year
first released in 2001
Lead section, country
for the Nintendo 64 in Japan
In Medium: Video Games, Article lead sentence
Animal Crossing, known in Japan as DÅbutsu no Mori, is a social simulation game developed and published by Nintendo.
Created By: Katsuya Eguchi, Article lead sentence
Following the move to the standard cartridge format, co-director Katsuya Eguchi decided to refocus the game as a non-linear life simulator, which would carry the themes of family, friendship, and community and allow several players to develop a virtual town at different times.
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