This group collects the Interactive and Networked Media Landmarks subcategory's members whose own description explicitly names them a sandbox video game or credits them with establishing the sandbox-style, open-world action genre as its own defining trait rather than a secondary feature of another named genre: Minecraft (self-described as a sandbox video game) and the Grand Theft Auto series (Grand Theft Auto III, Grand Theft Auto V and Grand Theft Auto: San Andreas), whose own entity description for the franchise-originating title credits it with establishing the modern open-world, or sandbox-style, action game template, applied consistently across all three GTA members of this subcategory for browsing coherence even though the two later titles' own text leads with the shorter label action-adventure game.
Facts
Comparison
Era of EmergenceArs Technica separately traces the free-roaming concept to 1976's Colossal Cave Adventure; this source credits Elite (1984) with giving open-world gaming its definite shape. All Sandbox and Open-World Games
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Sources
1. Wikipedia
Wikimedia FoundationWikipedia: Open world, 20th century sectionQuote, Wikipedia: Open world, 20th century section
it was not until 1984 that what "we now know as open-world gaming" took on a "definite shape" with 1984 space simulator Elite
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