Home›Digital and Streaming Organizations›Parent CompanyBrowse ByParent CompanyFactsParent CompanySourcesComments (0)Reader Challenges (0)FactsComparisonEra of EmergenceWell-attested1995 1Parent CompanyFilter Results12 entriesMediumAllLivestreaming (1)Streaming Video (4)Video Games (8)Organization KindAllStreaming Service (1)Video Game Developer (8)Video Game Publisher (1)Headquarters or CountryAllEdinburgh (1)Helsinki (1)Japan (1)Los Angeles (1)New York City (1)San Diego (1)San Francisco (1)San Mateo, California (1)Stockholm (1)United States (5)Founding YearAll1955 (1)1987 (1)1988 (1)1997 (1)1998 (1)2000 (1)2005 (1)2006 (2)2007 (2)2010 (2)2011 (1)2019 (1)StatusAllActive (9)Merged or Acquired (2)Renamed (1)ListingAllNasdaq (4)NYSE (1)TSE (1)Unlisted (2)Size BandAll1,000 to 9,999 (3)10,000 to 99,999 (4)100,000 or More (4)StatusAllActive (10)Show ResultsBrowseCompareSelect all 12Activision Blizzard, Inc.Parent Company1 entryAlphabet Inc.Parent Company1 entryAmazonParent Company2 entriesBandai Namco Holdings Inc.Parent Company1 entryElectronic Arts Inc.Parent Company2 entriesEpic Games, Inc.Parent Company1 entryNetflix, Inc.Parent Company1 entryNintendo Co., Ltd.Parent Company1 entryRockstar Games, Inc.Parent Company1 entryTake-Two Interactive Software, Inc.Parent Company2 entriesTencentParent Company2 entriesThe Walt Disney CompanyParent Company2 entriesSources1. WikipediaWikimedia FoundationWikipedia: Streaming media, History sectionQuote, Wikipedia: Streaming media, History sectionAfter the Netscape IPO in 1995 (and the release of Windows 95 with built-in TCP/IP support), usage of the Internet expanded, and many companies "went public", including Progressive Networks (which was renamed "RealNetworks", and listed on Nasdaq as "RNWK").View the SourceComments (0)No comments yet. Be the first to share a thought.Sign in to join the discussion.Reader Challenges (0)No disputes yet. Spotted an error or a better source? Open the first one.Sign in to dispute this or suggest a correction.